Vrex Performance Mode For Very Heavy Models
🚀 Vrex Performance Optimization Guide
This guide will show you how to boost Vrex performance on large-scale projects using geometry streaming, transparency settings, and view distance adjustments. These tips are especially useful for high-resolution mesh projects.
📦 Enable Geometry Streaming
Geometry Streaming allows your device to load only visible geometry from disk directly to the GPU, improving performance dramatically on heavy projects.
- Open any project in Vrex.
- Go to Settings.
- Enable Geometry Streaming.
- Optionally, disable Transparency for further performance gains.
- For exceptional performance gains, choose Disable Colliders
- This turns off object-interactions by default.
- Click “B” on your keyboard or VR controller to load interactivity on nearby objects.
Note: Having to click to load is a short term solution, as we wanted to bring this feature to those needing it quickly. But it will in near-future-updates become automated so you don’t have to click.

💡 Summary of Performance Features
- Decimation: Automatic nuts & bolts removal during import.
- Geometry Streaming: Loads geometry as needed, as you move around.
- Transparency Toggle: Disabling transparency reduces rendering load.
- Disable Colliders: Turns off all interactions with objects by default.
- View Distance Slider: Controls how many far-objects are rendered.
🛠️ Need Help?
If you encounter issues or need assistance configuring these settings, reach out to our team at support@vixel.no.